Finished a legendary run with Ragnarok’s new throwing weapons and just wanted to share my thoughts.
Dual Wield throwing weapons – Int based – Shaman (Rune/Spirit) but Spirit can be replaced with another supporting mastery as you wish.
*Titan Quest Ragnarok Best Bow Build
*Titan Quest Melee Builds
*Titan Quest Ragnarok Best Mage BuildStats
So what should you be dropping your attributes into?
Jun 03, 2019 Build also needs good energy regen and luckily Polydegmon has just enough, together with 80 int (+40 from legendary craftsmanship quest). 1st ring - Dragon Hunter's ring 2nd ring - Rare ring with occult prefix and demon's blood - is a way to get decent cast speed. Main weapon - Blessing of the Moirae might be a BiS weapon or one of the best.Titan Quest Ragnarok Best Bow Build
*Health: If you’re feeling a little squishy, you can drop a few points here if you wish.
*Mana: Not an issue at all for the build, the build never goes oom
*Strength: Enough to equip your throwing weapons. Runeword: Feather will allow to reduce the strength requirement on your throwing weapons allowing you to get away with fewer points in strength. You’ll need to drop a few points later to equip weapons even with the the runeword, otherwise don’t invest any points into strength
*Intellect: Your primary stat. You need enough to equip your gear at a min. When you have free points you drop it here.
*Dexterity: Your second stat. You need enough to equip your gear. ~450+ or so at end should be good.
*Started by Mrbrazil89 on 18 October 2018, 06:15:24 1 Replies 11029 Views 18 October 2018, 11:45:03 by mammothhunter. Pages: 1 2 Go Up. Titan Quest Fans Forum » Titan Quest - Anniversary Edition » Gameplay » Guides AE. Normal Topic Hot Topic (More than 15 replies) Very Hot Topic (More than 25 replies) Locked Topic Sticky.
*Titan Quest is one of the big AARPGs (or Diablo-like, if you prefer. Or hack-and-slash) of the 2000s. Or hack-and-slash) of the 2000s. Released in 2006, it improbably resumed receiving patches and adjustments in 2016, as the “Anniversary Edition”.Rune Mastery
Rune mastery is the ‘primary’ mastery of the build. It allows you to equip your throwing weapons easier by reducing str, saving valuable points for int and dex. It has your main LMB attack, AOE and CC abilities and let’s you duel wield.
Rune Weapon – Your LMB attack. Maxed out, it will give big boosts to your intelligence, elemental dmg and total dmg. The attack is further buffed with Energy Drain for support and Transmutation. Transmutation is the core of the build. With +4 to skill, 99% weapon damage becomes elemental damage. This dmg gets buffed by your int which becomes sky high from rune weapon stacks. See the screenshot below as an example. Max these three out but you can ignore the Magical Charge synergy skill as you won’t be getting hit.
Runeword Feather – Reduces your str req for throwing weapons allowing you to save points for int/dex. Max it out.
Rune of Life – Good one point ability with extra str for movement speed, str%. Maxxing allows you to get your vit resist from here instead of equipment through. Not required, but drop at least one point into it.
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Thunder Strike – Your primary aoe ability. Use whenever it’s off cooldown. Fires 5x projectile per weapon (ie: fires 10 projectiles when duel wielding). Absolutely wrecks everything. Max it out and it’s synergy skill Unleash for it’s CC.
Menhir Wall – Your primary CC ability. Drop in front of enemies and spam your attacks from behind it. Helps keep melee enemies off you and distracts ranged enemies allowing you to get close enough to kill them without getting pounded yourself. Dropping directly on top of enemies can cause clipping issues sometimes, drop in front of them, or if you’re running away from enemies, drop in front of you then run past it and start attacking. Max it out.
Reckless Offense – Let’s you duel wield. Obviously must have. Max it out to increase the chance of getting the big dmg buff.
Energy Armour– A bit of extra padding to soak up incoming damage. Energy costs spike substantially as you level it up. 8/8 skill is good, don’t go over this unless you have good energy reduction. Otherwise the skill may cost so much that you can’t cast it even with full mana.
These are the ‘core’ skills in the build. Core rotation is pretty simple. Thunder strike when off cooldown, otherwise rune weapon. Apply energy shield whenever it’s off cooldown and not on you. Drop wall whenever you need CC. Apply Rune of Life every 10 mins.
Feel free to try out any other skills you want or experiment.Spirit Mastery
The secondary mastery. As I mentioned earlier, this mastery was primarily used for support with Rune mastery being the core of the build. You should be able to switch another mastery as your secondary without issues.
Deathchill Aura – Nice debuffing aura combined with it’s synergy skills. Max it out.
Liche King – I like pets so I picked up Liche King. He almost never dies and can make advantage of deathchill debuffs. I maxed him out but you can free up points here for other things as you wish.
Outsider – Basically used as extra muscle for boss fights
Death Ward – Even with energy shield up, int gear doesn’t exactly provide much protection. Death Ward provides further padding, giving you an emergency health buff and some damage absorption giving you time to pot then drop a wall/thunder strike. Max it out.
There’s no shortage of other useful skills that can be picked up (Circle of Power, Dark Convenant, etc.) Again feel free to experiment and use other skills.Titan Quest Melee BuildsEquipment
So what sort of equipment should you be looking out for?
Weapons, just equip whatever gives you the most DPS and/or utility:
*You’ll want +4 to transmutation skill to make most of your damage elemental. +skill bonus to masteries are always good to look out for.
*Resistances in general. You can get vitality resist from Rune of Life. Elemental is fairly common so shouldn’t be too hard to pick up. Pierce is another pretty important resist as plenty of enemies do heavy pierce in the game, through I managed to go through legendary with pretty sub-par pierce resist.
*Cooldown reduction so you can use thunder strike, wall and energy shield more often.
*Speed buffs so you can kite faster.
*Other stuff like health, defense, stats, etc.
Honestly just try to equip gear the best you can. If you find yourself lacking in a resist, you can always find a decent green and socket with a good charm/relic.
My final loadout:Leveling
This character started off as an ‘Accomplished Hero’ and I just moved some gear from bank so she kind of started off as a bad ♥♥♥ with all the appropriate skills.
Starting from level 1, start with Rune Mastery. One point into Rune of Life and Rune Weapon. Drop points into feather as needed. Concentrate on leveling up Rune mastery skill and dropping a single point to abilities to unlock them. One point into thunder strike, then unleash and wall. One point into Reckless Offense to unlock duel wield. Once rune mastery you can start putting points into transmutation to get some elemental damage and drop points into your other skills to make them better and/or start working on your second mastery.
If you make an accomplish hero char you should be able to fill up the the good parts of rune right away.
You don’t know what build to do, and you want to go to legendary and kick every monster easy shot. This build is made for you.
After 1 weak of playing Immortal Throne, I was building an Harbinger. I’m now lvl 61 at Act4 Legendary and I found that this build is really powerfull and easy to do. Here is my Harbinger Build:
Firts of all, this build is focused on offance, speed and strong damage. I don’t really have alot of defence beacause my “pirate stuff” have only 288 Def. eash parts, but in revange I have 9200 health and 45% of damage resistance. In fact I don’t really need defence because I own every monster in a few second.
Here is my Skill build:
Normalbuild:
http://www.titancalc.com/TitanCalc.asp?mastery=Harbinger&master1=3&master2=9&m1=32-6-1-8-6-6-6-0-6-1-1-0-6-6-1-6-0-0-6-6-0-0-0-0&m2=32-0-0-0-0-8-12-6-0-0-8-0-0-0-0-1-6-0-12-0-12-0-0-0
BossRunbuild:
http://www.titancalc.com/TitanCalc.asp?mastery=Harbinger&master1=3&master2=9&m1=32-6-1-8-6-6-6-0-6-1-10-0-6-6-1-6-0-0-6-6-16-0-0-0-0&m2=32-0-0-0-0-8-0-6-0-0-0-0-0-0-0-0-6-0-12-0-0-0-0-0-0
Ultimate build: The ultimate build is the best of the two world. Combine BossRunBuild and NormalBuild.
Warfare Mastery
For sure an Harbinger was not an Harbinger if you’re not maxed all the dual wield skills. Most of the strenght of this buill is in Dual Weild, The speed is restrict at 199% but dual = double damage and double speed. Max out the usual warface skills ( all the Onslaught branch, weapons traning and dodge attack)
Put 1 points in battle rage, crushing blow and counter attack. Battle rage is really useful, apend often and boost your attack power and critical hit chance.
Dream Mastery
The first skill that you must use in the beginning is PhamtonStrike, begin per put 1 point in phamtomStrike and then max DreamStealer. you can also use Trance of Empathy at the beginnig. (Replace it per maxed Trance of Wrath lately in the game.) put some point in Lucid dream and Premoniton. Later max Phamtom Strike, LucidDream, Premoniton and Temporal Flux. Put 1 point in Distort Reality and max TemporalRift. Petrification is really usefull, none of ennemy have resistance to this skills (WARNING: DOESN’T WORK ON BOSS)
You can also use Distortion Fiel, but not really usefull or put only one point.
BOSS RUN:
When you’re doing boss run use Battle Standard and Ancestral Horn instead of PhamtomStrike and Distort Reality ( those skill are not useful against Boss(they are Immute to petrify and phamtom strike is more useful against mass of ennemis). So use the original Battle Standard and Ancertral Horn, always strong against boss.
Equipments and Stuff
Most of the stuff I wear are really easy to find in the secret passage in legendary for Iris, Aphodite’s Favor, Phobos and Epic for Buccanneer’Grab.
You’ll need also 2 ring that give you Strenght and health.
The Buccanneer’grab is really nice cause he give you a bonus of 1000 health when the set is complet and elemental resistance, poison, pierce,stun,sleep. This set give you a good attack power, +26% total damage , 400 offensive ability. Low defance but so mush power and really easy to find.
Iris, the mort powerfull weapon in the game, also easy to find (20 run in legendray’secret passage.) This weapon hit hard, elemental damage, bonus dmg, dex, and a fast attack speed for a club.
You need also a good arm bracer, I took phobos that I found in the Secret passage again. But you can easily take warrior bracer, conqueror bracer, someting that give you attack speed. (30% -40% needed)
You need 2 good ring, Strenght and healt is your priority, I’ve found some heal ring in chop (those ring are preaty easy to find in epic and legendary in shop, In normal you can have it often when you make sme spiderqueend run (just before Delfy) You can also put some Dionysus’ wineskin on it. Really powerfull for 6% dmg resistance and health bonus.
And then you need a great amulet, like Aphodite’s favor (bonus of 800 health, 2 all skill, elemental resstance)But an 2 all skill and bonus health can be found in a shop (rare but I found one)
Star of Ishtar, my divine artifact: really Hard to find all the relic, charm and Fomulas but when you found all of that Star of Ishtar is really nice (20% str and 20%dex plus a bonus of elemental resistance and dmg resistance . Alos a great summon ativate on low heath, he deal nice dmg.Titan Quest Ragnarok Best Mage Build
So with this stuff you will have near 9k health, alot of strenght(around 800 and decent dex (400). You’ll have 45% dmg resistance , 80% elemental resitance, around 90% stun resitance.
In overall This build own, I do some secret passage run in under 2min, I beat Toxeus The murderer easily. You’ll enjoy mass of ennemis literaly exploding in front of you and aloso killing boss easily.
Future Needs: In fact this build is not perfect, I need some stuff to leash life, I’m thinking about to change my second weapon to Scepter of Thanatos that give my around 11% damageconverted to health
I need also more perce resistance and posion resistance, and maybe some bleeding and energy resistance. But where to find them?
Check the Complete Guide and Mod List:
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